Key Tax Increases in 2026: Soft Drinks, Video Games, and Online Betting Among the Most Affected

Web Editor

November 2, 2025

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The Mexican Congress Approves the 2026 Economic Package

The Mexican Congress has completed the approval of the 2026 Economic Package. The Federal Revenue Law has been approved by the Senate and sent to the federal executive for publication in the Federal Register. The proposal aims to collect over 10 trillion pesos, with:

  • 5.83 trillion pesos coming from federal taxes.
  • 1.47 trillion pesos derived from domestic debt, and up to 15.5 billion USD from external borrowing.
  • Projected GDP growth between 1.8% and 2.8%, an average exchange rate of 19.3 pesos per dollar, and a production platform of 1.8 million barrels of oil per day.

7 Key Taxes Increasing in 2026

With this, the 2026 Economic Package has been approved in its entirety: Miscellaneous Fiscal Provisions (IEPS, IETU, Federal Tax Code), Federal Rights Law, and the Revenue Law.

1. Soft Drinks and Sugary Beverages to Pay Nearly Double the IEPS

The tax on flavored beverages will rise from 1.6451 to 3.0818 pesos per liter. This applies to both soft drinks and industrialized juices with added sugars. Lawmakers justify it as a “healthy tax,” though the opposition sees it as a revenue-generating measure.

2. Light Beverages, Zero, or Low-Calorie Drinks Enter the IEPS for the First Time

Beverages containing artificial or natural sweeteners, but without sugar, will also pay a special tax. This includes light soft drinks, zero-calorie drinks, diet beverages, and oral rehydration solutions with added sweeteners.

3. Oral Rehydration Solutions and Sports Drinks

Solutions that do not meet the WHO standards will pay 3.08 pesos per liter. This includes beverages used in illnesses, physical activity, or medical hydration.

4. Cigarettes and Tobacco Products to Increase IEPS by 160% to 200%

The Congress approved a gradual increase in the IEPS on tobacco over the next five years. The rate could rise from 160% to 200%, impacting cigarette, cigar, and alternative tobacco product prices.

5. Violent Video Games to Pay an 8% IEPS

Mexico becomes one of the first countries to tax video games based on content. Games classified as violent will pay an additional 8% IEPS.

6. Physical and Digital Betting Platforms: Tax Increases to 50%

The tax on games with betting and lotteries will rise from 30% to 50%, applicable to casinos, sports betting houses, and digital platforms.

7. Digital Sales Platforms: Retention of Up to 10.5%

Individuals selling products or services through platforms like marketplaces or apps will have to pay a retention of up to 10.5% of their income. The goal is to combat informality and tax evasion.

Museums and Archaeological Zones Will Also Be More Expensive

In the Federal Rights Law, an increase in access fees to museums, archaeological zones, and federal historical sites was approved. Ticket prices will rise from ranges such as 96 to 210 pesos, depending on the site category.

However, a provision was included for Mexican and foreign residents in Mexico to receive up to a 50% discount, paying around 104.50 pesos if they present official identification.

SAT with More Authority: Combating Forgery and Digital Surveillance

In parallel, the SAT was strengthened through changes to the Federal Tax Code. Among the new measures:

  • The SAT can deny an RFC to businesses linked to forgery.
  • The SAT can request real-time user information from digital platforms.

Opposition lawmakers called this a “spying law,” while Morena defended it as a tool against evasion.

When Do These Measures Take Effect?

With the final approval and turnover to the executive, these fiscal measures will take effect on January 1, 2026, once the Revenue Law is published in the Federal Register.

Key Questions and Answers

  • What is the main goal of these tax increases? The primary objective is to boost federal revenue collection and combat tax evasion.
  • Which industries are most affected by these tax hikes? The sectors most impacted include beverages (both regular and light), tobacco products, video games with violent content, digital betting platforms, and digital sales platforms.
  • What is the justification for the increased taxes on beverages and video games? Lawmakers argue that these taxes are part of a “healthy” approach to public health, while digital platforms and violent video games are targeted for revenue generation.
  • How will these changes affect consumers? Consumers can expect higher prices for the affected products and services, such as soft drinks, tobacco, video games, digital betting, and online purchases.
  • What is the purpose of strengthening the SAT’s authority? The SAT will have more tools to prevent tax evasion, particularly through digital surveillance and combating forgery.